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Issue |
Title |
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Vol 1, No 1 (2020): JGrKom: July 2020 |
Analisis Pelaksanaan Pembelajaran Google Classroom pada Mata Pelajaran Komjardas Berbasis Podcast (Youtube) Berbantuan Media Interaktif Pada Siswa Kelas X TKJ di SMKN I3 Bandung |
Abstract
PDF (Bahasa Indonesia)
|
Anzir Tanjung, Wawan Setiawan, Wahyudin Wahyudin, Agi Firmansyah |
|
Vol 2, No 2 (2021): JGrKom: September 2021 |
Application of Blended Learning Model to Improve Online Learning Activities for Basic Computer and Networking for Students |
Abstract
PDF
|
Miftahul Jannah, Enjang Ali Nurdin, Tati Hardianti |
|
Vol 3, No 2 (2022): JGrKom: September 2022 |
Application of the Project Based Learning Model to Increase Student Activity and Student Learning Outcomes in Basic Computer and Network Subjects |
Abstract
PDF
|
ibnu hasan |
|
Vol 2, No 2 (2021): JGrKom: September 2021 |
Application of the Project Based Learning (PJBL) Learning Model to Increase Student Activity and Learning Outcomes |
Abstract
PDF
|
Mustafa Ramadhan |
|
Vol 2, No 2 (2021): JGrKom: September 2021 |
Assessment of Students' Absorption of Printed Graphic Design Material Using the Blended Learning Model |
Abstract
PDF
|
Nurul Audina |
|
Vol 2, No 1 (2021): JGrKom: July 2021 |
Creative Problem-Solving Learning Model to Improve Student Activeness and Learning Outcomes in Entrepreneurship Creative Product Subject |
Abstract
PDF
|
Fachrul Rahman |
|
Vol 2, No 1 (2021): JGrKom: July 2021 |
Design and Development of Interactive Multimedia Based on Didactical Design for Basic Programming Subject: Branching Material |
Abstract
PDF
|
Faradissa Nurul Faidah |
|
Vol 3, No 1 (2022): JGrKom: July 2022 |
Design Learning Media with an Open-Ended Problem Approach Using the Web to Improve Critical Thinking of Vocational Students |
Abstract
PDF
|
Renra Noviana, Wawan Setiawan, Asep Wahyudin |
|
Vol 3, No 2 (2022): JGrKom: September 2022 |
Designing a Sound Programming Kit for Elementary School Students |
Abstract
PDF
|
Taufiq Pratama Putra, Enjun Junaeti, Heri Sutarno |
|
Vol 3, No 2 (2022): JGrKom: September 2022 |
Designing Augmented Reality-Based Learning Multimedia Using Demonstration Methods to Improve Student Cognition in Basic Computer and Network Subjects |
Abstract
PDF
|
Alvon Fadilah, Wawan Setiawan, Herbert Siregar |
|
Vol 4, No 2 (2023): JGrKom: September 2023 |
Designing Augmented Reality-Based Multimedia Using Experimental Methods to Improve Students' Cognitive in Basic Network Subject |
Abstract
PDF
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Desfasa Ilham Sumitra, Wawan Setiawan, Rasim Rasim |
|
Vol 4, No 1 (2023): JGrKom: July 2023 |
Designing E-Coaching Program to Improve Understanding of Basic Techniques for Early Judo Athletes |
Abstract
PDF
|
Szalsza Maulida, Munir Munir, Ira Purnamasari |
|
Vol 2, No 2 (2021): JGrKom: September 2021 |
Designing Interactive Multimedia-Based Learning Media Using Augmented Reality in Basic Computer and Networking Subjects Computer and Basic Networking for School Expertise Package Vocational High School |
Abstract
PDF
|
Zidan Fitri Yandi, M Munir, R Rasim |
|
Vol 4, No 1 (2023): JGrKom: July 2023 |
Designing UI/UX for Web-Based Evaluation in Artificial Intelligence E-Learning to Determine Learning Motivation with Design Thinking Approach |
Abstract
PDF
|
Muhammad Zahid Tsaqif, Erna Piantari, Erlangga Erlangga |
|
Vol 2, No 1 (2021): JGrKom: July 2021 |
Developing Question-Based Learning Media by Applying Computational Thinking for Elementary School Students |
Abstract
PDF
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Muhammad Hazmi Zuhdi, Lala Septem Riza, Erna Piantari |
|
Vol 4, No 2 (2023): JGrKom: September 2023 |
Development of a Self-Evaluation Model Based on an Intelligent Tutoring System to Increase Student Learning Motivation in Basic Programming Subjects |
Abstract
PDF
|
Anastasya Reskianissa, Wahyudin Wahyudin, Nusuki Syari’ati Fathimah |
|
Vol 3, No 1 (2022): JGrKom: July 2022 |
Development of Reciprocal Teaching-Based Interactive Multimedia to Enhance Students' Learning Outcomes of Database Fundamentals |
Abstract
PDF
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Bambang Subarna, Dedi Rohendi, R Rasim |
|
Vol 4, No 1 (2023): JGrKom: July 2023 |
Development of UI / UX Design in Web-Based Artificial Intelligence Learning on Student Learning Motivation with a User-centered Design Approach |
Abstract
PDF
|
Masyita Insyra Putri, Erna Piantari, Enjun Junaeti |
|
Vol 3, No 2 (2022): JGrKom: September 2022 |
Efforts to Increase Students' Motivation and Ability in Installing Operating Systems Using the Discovery Learning Model for Class X-TKI Students at SMK Negeri 2 Bandung |
Abstract
PDF
|
Rasyidin Murasadyaufa |
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Vol 4, No 1 (2023): JGrKom: July 2023 |
Implementation of ADDIE in Multimedia to Improve Students' Understanding of Extrapolation |
Abstract
PDF
|
Sofhia Nabilah, Eka Fitrajaya Rahman, Asep Wahyudin |
|
Vol 4, No 2 (2023): JGrKom: September 2023 |
Implementation of Computational Thinking in Data Structure Subject Using Problem-based Learning Models |
Abstract
PDF
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Muhammad Rafli, Heri Sutarno, Yaya Wihardi |
|
Vol 2, No 2 (2021): JGrKom: September 2021 |
Implementation of Contextual Teaching and Learning Model on Web-Based Learning Multimedia for Database Subjects |
Abstract
PDF
|
Nur Amruna Dini, Harsa Wara Prabawa, Erlangga Erlangga |
|
Vol 3, No 1 (2022): JGrKom: July 2022 |
Implementation of Discovery Learning to Improve Student Learning Outcomes in Class XI Database Lesson |
Abstract
PDF
|
salamahmelala melala, Arne herliany |
|
Vol 3, No 1 (2022): JGrKom: July 2022 |
Implementation Of E-Learning to Improve Motivation and Learning Outcomes in Class XI Multimedia Students in Creative Entrepreneurship Products Design Subject |
Abstract
PDF
|
Muhammad Ikhsan Damanja |
|
Vol 4, No 2 (2023): JGrKom: September 2023 |
IMPLEMENTATION OF INTERACTIVE MULTIMEDIA-BASED MICROLEARNING LEARNING WITH THE DISCOVERY LEARNING MODEL TO INCREASE THE CREATIVITY OF THINKING OF VOCATIONAL STUDENTS |
Abstract
PDF
|
Tamara Qolbiyatul Aulia, Wahyudin Wahyudin, Enjun Junaeti |
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