Implementing Problem-based Learning using Multimedia to Improve Cognitive Students

Erlangga Erlangga, Mochamad Pahmi Fahrezi, Eki Nugraha

Abstract


The 2016 UNESCO Global Education Monitoring (GEM) Report explained that Indonesia ranked fifth from the bottom among 14 other developing countries in terms of education quality. Quality education should not only focus on results but also emphasize the learning process. The purpose of this research is to apply the Problem-Based Learning (PBL) model in multimedia to improve students' cognitive abilities as part of problem-solving techniques. The research method used is R&D with the ADDIE multimedia development model and a One-Group Pretest-Posttest research design. The findings indicate an improvement in students' cognitive abilities through the application of the PBL model in informatics learning multimedia. This improvement in cognitive abilities demonstrates an enhancement in students' problem-solving skills. Since cognitive aspects are integral to problem-solving techniques, an increase in cognitive ability corresponds to better problem-solving skills. Additionally, the improvement is evident in the student's learning outcomes, which increased from an average of 62.17 (pretest) to 80.33 (post-test). The t-test results confirmed that the increase in student learning outcomes was statistically significant. Furthermore, the average score of student responses to the multimedia was 84.4%, categorized as “Very Good.”


Keywords


ADDIE; Cognitive; Interactive Multimedia; Problem Based Learning

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References


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DOI: https://doi.org/10.17509/jgrkom.v5i2.78888

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