PENERAPAN PEMBELAJARAN BERBASIS PROYEK TERHADAP BERPIKIR KREATIF SISWA KELAS V PADA MATERI SIKLUS AIR

Ratna Dila Cahyaningsih, Atep Sujana, Diah Gusrayani

Abstract


Sains learning is one of the processes in the formation of student behavior that leads the students to be competent in solving problems in a scientific process. Therefore, students must have creative thinking skills. However, student's creative thinking skills are still relatively low, so that project based learning is used. The purpose of this research is to know implementation of project based learning to creative thinking skills. The reserch design is quasi experiment by using nonequivalent control group design. The population in this research is all of students in grade V on all of Kramatmulya subdistrict. The sampling skills in this research is using purposive sampling technique with SDN II Ragawacana as experimental class and SDN Pajambon as control class. The instrument in this research is using tests in the form of tests of creative thinking skills and non tests in the form of observation of teacher performance, observation of student activities and field notes. Based on the results of the reserch can be know that project based learning has a positive effect on improving student's creative thinking skills significantly, with an average gain of 0,329. While in conventional learning, an average gain of 0,150. So that, the project based learning is better than conventional learning in improving student's creative thinking skills.


Keywords


project based learning, creative thinking, water cycle.

References


Agung, I. (2010). Meningkatkan Kreativitas Pembelajaran Bagi Guru. Jakarta: Penerbit Besari Buana Murni.

Djamarah, S.B. & Zain, A. (2013). Strategi Belajar Mengajar. Jakarta: Rineka Cipta.

Hamdayama, J. (2014). Model dan Metode Pembelajaran Kreatif dan Berkarakter. Bogor: Ghalia Indonesia.

Hartono. (2013). Ragam Model Mengajar yang Mudah Diterima Murid. Jogjakarta: Diva Press

Isrok’atun & Rosmala, A. (2018). Model-Model Pembelajaran Matematika. Jakarta: Bumi Aksara.

Kosasih, N. & Sumarna, D. (2013). Pembelajaran Quantum dan Optimalisasi Kecerdasan. Bandung: Alfabeta.

Maulana. (2009). Memahami Hakikat, Variabel, dan Instrumen Penelitian Pendidikan dengan Benar. Bandung: Learn2Live N Live2Learn.

Nisa, S, & Isti, S.D. (2013). Peningkatan Kemampuan Berpikir Kreatif Siswa melalui Model Pembelajaran Inkuiri pada Mata Pelajaran Ilmu Pengetahuan Alam. Jurnal Pendidikan Guru Sekolah Dasar, 1 (2), hlm. 1-14.

Sadulloh, U. (2014). Pengantar Filsafat Pendidikan. Bandung: Alfabeta.

Santoso, F.G.I. (2011).”Mengasah Kemampuan Berpikir Kreatif dan Rasa Ingin Tahu Melalui Pembelajaran Matematika dengan Berbasis Masalah (Suatu Kajian Teoritis)”. Seminar Nasional Matematika dan Pendidikan Matematika dengan tema ”Matematika dan Pendidikan Karakter dalam Pembelajaran” (hlm. 231-240). Yogyakarta: Jurusan Pendidikan Matematika FMIPA UNY.

Sa’ud, U.S. & Makmun, A.S. (2009). Perencanaan Pendidikan Satuan Pendekatan Komprehensif. Bandung: Remaja Rosdakarya.

Sujana, A. (2014). Literasi Kimia Mahasiswa PGSD dan Guru IPA Sekolah Dasar pada Tema Udara. Mimbar Sekolah Dasar, 1 (1), hlm. 99–107.

Sujana, A. (2016). Pendidikan IPA. Bandung: Nurani.

Sujana, A., Panjaitan, R.L., & Jayadinata, A.K. (2018). “Pembelajaran Berbasis Proyek Dalam Meningkatkan Keterampilan 4C Siswa”. Prosiding Seminar Hasil Penelitian Dosen Prodi PGSD Universitas Pendidikan Indonesia Kampus Sumedang (hlm. 1-10). Sumedang: UPI Sumedang Press.

Sumantri, M.S. (2015). Strategi Pembelajaran. Jakarta: Rajagrafindo Persada.

Susilowati, I., Iswari, R. S., & Sukaesih, S. (2013). Pengaruh Pembelajaran Berbasis Proyek Terhadap Hasil Belajar Siswa Materi Sistem Pencernaan Manusia. Unnes Journal of Biology Education, 2 (1), hlm. 82–90.

Tinenti, Y.R. (2018). Model Pembelajaran Berbasis Proyek (PBP). Yogyakarta: Deepublish.




DOI: https://doi.org/10.17509/jpi.v3i1.18827

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.