THE DEVELOPMENT OF E-COMICS MEDIA BASED ON THE VARK MODEL TO MEASURE THE UNDERSTANDING OF ELEMENTARY SCHOOL STUDENTS

Rizka Novi Irmaningrum, Oriza Zativalen, A.F Suryaning Ati MZ

Abstract


The purpose of this research is to develop digital-based thematic learning media, namely e-comics media for elementary school students. E-comics will be developed with the VARK (Visual, Auditory, Reading, Kinesthetic) learning model which displays illustrated stories with sound reflections and is related to students' reading and kinesthetic activities in using the media. Develop digital-based thematic learning media, namely e-comics media for elementary school students. E-comics will be developed with the VARK (Visual, Auditory, Reading, Kinesthetic) learning model which displays illustrated stories with sound reflections and is related to students' reading and kinesthetic activities in using the media. The e-comics media will discuss ethnic diversity material for fourth grade elementary school students. The results of the validity test above, conclude that the average e-comics media based on the vark model is 96%, which means that the media is valid. The application of media at SD Muhamammadiyah Lamongan resulted in an increase in cycles 1 and 2, so e-comic learning media could increase students' understanding. The response results of using e-comics media based on the vark model were easy to apply by teachers and students at partner schools of PGSD UM Lamongan.


Keywords


E-Comic, VARK Model, Student Understanding

Full Text:

PDF

References


Ananda, R., and Fadhilaturrahmi, F. (2018). Analisis kemampuan guru sekolah dasar dalam implementasi pembelajaran tematik di SD. Jurnal Basicedu, 2(2), 11-21.

Aeni, W. A., and Yusupa, A. (2018). Model media pembelajaran e-komik untuk SMA. Kwangsan: Jurnal Teknologi Pendidikan, 6(1), 43-59

Aeni, W. A., and Yusupa, A. (2018). Model media pembelajaran e-komik untuk SMA. Kwangsan, 6(1), 286—926.

Hairunisa, H., Hakim, A. R., and Nurjumiati, N. (2019). Studi pengaruh model pembelajaran berbasis proyek (project based learning) terhadap kreativitas mahasiswa program studi PGSD pada mata kuliah konsep dasar IPA. Jurnal Pendidikan Mipa, 9(2), 93-96.

Hidayah, N. (2015). Pembelajaran tematik integratif di sekolah dasar. Terampil: Jurnal Pendidikan dan Pembelajaran Dasar, 2(1), 34-49.

Huda, M. M., Kharisma, A. I., and Afifah, N. F. (2022). The influence of role playing learning model on learning outcomes of speaking skills in simple interviewing for fifth grade students of SDN 2 Tambakrigadung Lamongan. Jurnal Jendela Pendidikan, 2(1), 117–124.

Humairah. (2022). Pengaruh model pembelajaran kooperatif tipe picture and picture terhadap hasil belajar siswa matematika MI Muhammadiyah I Payaman. Jurnal Jendela Pendidikan, 2(01), 82–86.

Irmaningrum, R. N., and Khasanah, L. A. I. U. (2021). Pengaruh media video terhadap hasil belajar kognitif siswa kelas V sekolah dasar. Jurnal Riset dan Inovasi Pendidikan Dasar, 2(1), 50–63.

Irmaningrum, R. N., Zativalen., and Khasanah, L. A. I. U. (2022). Implementasi problem based learning untuk meningkatkan aktivitas dan hasil belajar mahasiswa. PGSD STKIP PGRI Banjarmasin, 4(2), 14–24.

Junarti, Zainudin, M., Novianti, D. E., Indriani, A., Mayasari, N., Noeruddin, A., and P, R. D. (2022). Model Pembelajaran Matematika. Jurnal PKM: Pengabdian kepada Masyarakat, 5(4), 431– 437.

Kharisma, A. I. (2022). Penggunaan tehnik permainan menyusun kalimat dengan media kartu kata untuk meningkatkan keterampilan menulis paragraf kelas III SDN Tambakrigadung 2. Jendela Pendidikan, 2(1), 131–137.

Khasanah, L. A. I. U., MZ, A. S. A., and Irmaningrum, R. N. (2021). Pengaruh penggunaan media flipchart terhadap hasil belajar menulis surat resmi siswa kelas V di sekolah dasar. Jendela Pendidikan, 1(2), 48–60.

Maritsa, A., Hanifah Salsabila, U., Wafiq, M., Rahma Anindya, P., and Azhar Ma’shum, M. (2021). Pengaruh teknologi dalam dunia pendidikan. Al-Mutharahah: Jurnal Penelitian dan Kajian. Sosial Keagamaan, 18(2), 91–100.

MZ, A. S. A., Rusijono, R., and Suryanti, S. (2021). Pengembangan dan validasi perangkat pembelajaran berbasis problem based learning untuk meningkatkan keterampilan berpikir kreatif siswa sekolah dasar. Jurnal Basicedu, 5(4), 2685—2690.

MZ, A. S. A. (2021). Pengaruh penggunaan media gambar seri terhadap kemampuan menulis karangan narasi siswa kelas V MI Muhammadiyah 1 Payaman. Bintang, 3(1), 142—152.

Sari, N. A., and Yuniastuti, Y. (2018). Penerapan pembelajaran tematik terpadu di sekolah dasar. Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan, 3(12), 1572—1582.

Siregar, P. A., and Siregar, R. (2017). Pengaruh penggunaan media komik matematika dengan bantuan powerpoint terhadap motivasi dan hasil belajar matematika siswa di SMK Istiqlal Delitua pengaruh penggunaan media komik matematika dengan bantuan powerpoint terhadap motivasi dan hasil belajar matematika siswa di SMK Istiqlal Delitua. MES: Journal of Mathematics Education and Science, 3(1), 91–100.

Sung, M. K., and Putra, R. W. (2018). Pengembangan media interaktif komik elektronik sebagai media edukasi pada SDN Gandaria Utara 08 Pagi, Jakarta Selatan. Idealis: Indonesia Journal Information System, 1(4), 397—403.

Thiagarajan, Sivasailam, dkk. 1974. Instructional development for training teachers of exceptional children. Washington DC: National Center for Improvement Educational System. 1—194.

Zativalen, O. (2021). Implementasi metode number head together (NHT) pada pembelajaran tematik. Tanggap: Jurnal Riset dan Inovasi Pendidikan Dasar, 2(1), 74—83.




DOI: https://doi.org/10.17509/eh.v15i1.51780

Refbacks

  • There are currently no refbacks.




Copyright (c) 2023 EduHumaniora | Jurnal Pendidikan Dasar Kampus Cibiru

 

EduHumaniora: Jurnal Pendidikan Dasar

Published in collaboration Program Studi PGSD UPI Kampus Cibiru

and

HDPGSDI

Creative Commons Attribution ShareAlike license icon

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

View My Stats