EVALUASI LINGKUNGAN BELAJAR ONLINE DALAM PEMBELAJARAN MATEMATIKA MENGGUNAKAN MODEL CIPP

Veni Saputri, Edi Irawan, Sari Herlina

Abstract


Penelitian ini bertujuan untuk mengevaluasi lingkungan belajar dalam pembelajaran matematika di tingkat SMA yang dilaksanakan melalui program Pembelajaran Jarak Jauh (PJJ) selama masa pandemi Covid-19 di Kabupaten Bekasi. Penelitian ini merupakan jenis penelitian evaluasi dengan menggunakan model Context, Input, Process, dan Product (CIPP) yakni (1) Context terdiri dari latar belakang program (2) Input terdiri dari akses elearning, dukungan sarana dan prasarana (3) Process terdiri dari interaksi pembelajaran, dukungan guru, equity, dan investigasi, dan (4) Product terdiri dari motivasi pembelajaran dan pemahaman materi ajar. Responden dalam penelitian ini berjumlah 258 siswa yang tersebar di 13 SMA di Kabupaten Bekasi. Instrumen yang digunakan adalah kuesioner Online Classroom Learning Environment Inventory (OCLEI) dan wawancara tidak terstruktur. Validitas instrumen yang digunakan adalah expert judgment. Selanjutnya data dianalisis secara deskriptif dan diinterpretasi untuk memperoleh gambaran konkrit mengenai kondisi faktual di lapangan. Hasil penelitian menunjukkan bahwa lingkungan belajar dalam pembelajaran matematika yang dilaksanakan melalui program PJJ pada SMA di Kabupaten Bekasi perlu dilakukan perbaikan dan peningkatan kualitas dari berbagai aspek diantaranya persiapan, sarana dan prasarana, bahan materi, dan metode pembelajaran yang digunakan dalam upaya mencapai tujuan pembelajaran. Hal tersebut didasarkan pada hasil evaluasi pada komponen context; skor nilai 3.29 dengan kategori Sangat Baik, komponen input; skor nilai 2.94 dengan kategori Baik, komponen process; skor nilai 2.88 dengan kategori Baik, dan komponen product; skor nilai 2.26 dengan kategori Kurang Baik.

 

This study aims to evaluate the learning environment in mathematics at the high school level, carried out through the Pembelajaran Jarak Jauh (PJJ) program during the Covid-19 pandemic in Bekasi Regency. This research is a type of evaluation research using the Context, Input, Process, and Product (CIPP) model, namely (1) Context consists of program background, (2) Input consists of access to e-learning, support for facilities, and infrastructure (3) Process consists of learning interactions, teacher support, equity, and investigation, and (4) Product consists of learning motivation and understanding of teaching materials. The respondents in this study were 258 students spread across 13 high schools in Bekasi Regency. The instruments used were the Online Classroom Learning Environment Inventory (OCLEI) questionnaire and unstructured interviews. The validity of the tool used is expert judgment. Furthermore, the data are analyzed descriptively and interpreted to obtain a concrete picture of factual conditions in the field. The results showed that the learning environment in mathematics is learning through PJJ program in high schools, Bekasi Regency, requires improvement and quality improvement from various aspects, including preparation, facilities and infrastructure, materials, and learning methods used to achieve learning objectives. Based on the results of the evaluation on the context component; a score of 3.29 with the category Excellent, input components; a score of 2.94 with the type Good, process components; a score of 2.88 with the type of Good, and component products; a score of 2.26 with less good category.


Keywords


Covid-19; Evaluasi; Lingkungan Belajar; Pembelajaran Matematika; CIPP Model

Full Text:

PDF Remote

References


Afandi, M., Chamalah, E., & Wardani, O. P. (2013). Model Dan Metode Pembelajaran Di Sekolah. In Perpustakaan Nasional Katalog Dalam Terbitan (KDT) (Vol. 392, Issue 2). https://doi.org/10.1007/s00423-006-0143-4

Alipichev, A. Y., Khalevina, S. N., Trubcheninova, A. A., & Fedulova, A. N. (2017). Solutions to foreign language training courses implemented using distance learning tools. 12(1), 59–68.

Alt, D. (2015). Assessing the contribution of a constructivist learning environment to academic self-efficacy in higher education. Learning Environments Research, 18(1), 47–67. https://doi.org/10.1007/s10984-015-9174-5

Aziz, S., Mahmood, M., & Rehman, Z. (2018). Implementation of CIPP Model for Quality Evaluation at School Level: A Case Study. Journal of Education and Educational Development, 5(1), 189. https://doi.org/10.22555/joeed.v5i1.1553

Borisova, O. V., Vasbieva, D. G., Malykh, N. I., Vasnev, S. A., & Bírová, J. (2016). Problem of using innovative teaching methods for distance learning students. Mathematics Education, 11(5), 1175–1184.

Darma, I. K. (2019). The Effectiveness of Teaching Program of CIPP Evaluation Model : Department of Mechanical Engineering , Politeknik Negeri Bali. International Research Journal of Engineering, 5(3). https://doi.org/10.21744/irjeis.v5n3.619

Fauziah, A., Putri, R. I. I., Zulkardi, & Somakim. (2020). Developing pmri learning environment through lesson study for pre-service primary school teacher. Journal on Mathematics Education, 11(2), 193–208. https://doi.org/10.22342/jme.11.2.10914.193-208

Junanto, S. (2019). Evaluation Model of Expertise Practice Programs for Early Childhood Educator Teachers. JPUD - Jurnal Pendidikan Usia Dini, 13(1), 128–142. https://doi.org/10.21009/10.21009/jpud.131.10

Leontyeva, I. A. (2018). Modern distance learning technologies in higher education: Introduction problems. Eurasia Journal of Mathematics, Science and Technology Education, 14(10), 1–8. https://doi.org/10.29333/ejmste/92284

Lestari, S., Rosana, D., & Supahar. (2017). The Development of CIPP Evaluation Model Instruments on the Application of Science Project Learning Assessment. 4th ICRIEMS Proceedings, 57–64.

Mulenga, E. M., & Marbán, J. M. (2020). Is-Covid-19-the-Gateway-for-Digital-Learning-in-Mathematics-Education. Contemporary Educational Technology, 12(2), ep269. https://doi.org/10.30935/cedtech/7949

Rahayu, W., Putra, M. D. K., Faturochman, Meiliasari, Sulaeman, E., & Koul, R. B. (2021). Development and validation of Online Classroom Learning Environment Inventory (OCLEI): The case of Indonesia during the COVID-19 pandemic. Learning Environments Research, 0123456789. https://doi.org/10.1007/s10984-021-09352-3

Ramdani, Y. (2006). Kajian Pemahaman Matematika Melalui Etika Pemodelan Matematika. Jurnal Sosial Dan Pembangunan, 22(1), 2.

Sintema, E. J. (2020). Effect of COVID-19 on the Performance of Grade 12 Students : Implications for STEM Education. 16(7), 1–6.

Stapel, M., Zheng, Z., & Pinkwart, N. (2016). An ensemble method to predict student performance in an online math learning environment. Proceedings of the 9th International Conference on Educational Data Mining, EDM 2016, 231–238.

Stufflebeam, D. L. (2003). The CIPP Model for Evaluation. International Handbook of Educational Evaluation, 31–62. https://doi.org/10.1007/978-94-010-0309-4_4

Sugiono. (2014). Metode Penelitian Pendidikan; Pendekatan Kuantitatif, Kualitatif, dan R & D (20th ed.). Alfabeta.

Tadesse, T., Melese, W., Ferede, B., Getachew, K., & Asmamaw, A. (2021). Constructivist learning environments and forms of learning in Ethiopian public universities: testing factor structures and prediction models. Learning Environments Research, 0123456789. https://doi.org/10.1007/s10984-021-09351-4

Ujiyono, I. (2018). Evaluasi Program Pendampingan Implementasi Kurikulum 2013 Di Kabupaten Wonosobo. Media Manajemen Pendidikan, 1(1), 97. https://doi.org/10.30738/mmp.v1i1.2883

Warju, W. (2016). Educational Program Evaluation using CIPP Model. Innovation of Vocational Technology Education, 12(1). https://doi.org/10.17509/invotec.v12i1.4502

Zulkardi. (2002). Developing A Learning EnvironmentOn Realistic Mathematics Education For Indonesian Student Teacher (Doctoral disertation, University of Twente, Enschede). 1–218.




DOI: https://doi.org/10.17509/sigmadidaktika.v9i1.48416

Refbacks

  • There are currently no refbacks.



 e-ISSN: 2987-3894

 p-ISSN: 2252-7435

 

  Flag Counter

 

Creative Commons License

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.